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Route · stacked deck iterations

B is the winning direction. Iterating on the deck idea — primary is cycling.

Bernini's revenge tour · 5 stops · 90 min

Front photo crossfades through all 5 stops every 2s (10s total cycle). In production this syncs with the map: visible photo's pin pulses, route line stays drawn, and the highlighted stop scrolls into view on the map.

B+ · cycling deck (new — primary)

Bernini's revenge tour

Spanish Steps → Vatican

5 stops · 90 min

B · static deck (original — for reference)

Bernini's revenge tour

Spanish Steps → Vatican

5 stops · 90 min

+ brain pill · first-time & third-time explainer

Surfaces only on encounter #1 and #3 with a Route. Plants the Cicero differentiator — we encourage serendipity — in casual form. Three angles to A/B; all keep the pill warm and short.

3 copy angles tested = 3 explainer pills
A · treasure map

Treasure map, not GPS. Wander off — I've still got you.

Bernini's revenge tour

Spanish Steps → Vatican

5 stops · 90 min

B · these dots are a suggestion

These dots are a suggestion. Stray when something better catches your eye.

Bernini's revenge tour

Spanish Steps → Vatican

5 stops · 90 min

C · 5 stops, 50 detours

5 great stops, 50 better detours. Either way, I'm here.

Bernini's revenge tour

Spanish Steps → Vatican

5 stops · 90 min

Reserved for production wiring (not yet built)

Things this prototype hints at but can't fully test without the live map.

Card ↔ map sync

tap card

Front photo's pin "jumps" / pulses on the map; route line stays drawn

cycle tick

Each cycle (2s) the highlighted pin shifts to the next stop on the map; map gently pans to keep the highlighted pin in view

tap +

Soft-pin route for the day. Brain emits a "pinned" acknowledgment. Route line stays on map until midnight, or until completed.

resurface

If not completed by end of day, route stays in soft-pin pool; brain may resurface it on day 2/3 with a different hook ("you saved this. still want it?")